Introduction to SPH/FLIP Fluid Systems in Go: Part I

This is an introduction to some of the core concepts of SPH fluids and the first part of a series on making a fluid FLIP/PIC simulation in Go. DIY fluids lets go.

For some reason since I can remember I’ve been interested in this area of research. If had to pick a reason it might be a sort of an aesthetic appeal. But mostly I think I associate fluids with a sort of visual…